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This article contains a list of libraries that can be used in .NET languages. These languages require .NET Framework, Mono, or .NET, which provide a basis for software development, platform independence, language interoperability and extensive framework libraries. Standard Libraries (including the Base Class Library) are not included in this article.

Introduction

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Apps created with .NET Framework or .NET run in a software environment known as the Common Language Runtime (CLR),[1] an application virtual machine that provides services such as security, memory management, and exception handling. The framework includes a large class library called Framework Class Library (FCL).

Thanks to the hosting virtual machine, different languages that are compliant with the .NET Common Language Infrastructure (CLI) can operate on the same kind of data structures. These languages can therefore use the FCL and other .NET libraries that are also written in one of the CLI compliant languages. When the source code of such languages are compiled, the compiler generates platform-independent code in the Common Intermediate Language (CIL, also referred to as bytecode), which is stored in CLI assemblies. When a .NET app runs, the just-in-time compiler (JIT) turns the CIL code into platform-specific machine code. To improve performance, .NET Framework also comes with the Native Image Generator (NGEN), which performs ahead-of-time compilation to machine code.

This architecture provides language interoperability. Each language can use code written in other languages. Calls from one language to another are exactly the same as would be within a single programming language. If a library is written in one CLI language, it can be used in other CLI languages. Moreover, apps that consist only of pure .NET assemblies, can be transferred to any platform that contains an implementation of CLI and run on that platform. For example, apps written using .NET can run on Windows, macOS, and various versions of Linux.

.NET apps or their libraries, however, may depend on native platform features, e.g. COM. As such, platform independence of .NET apps depends on the ability to transfer necessary native libraries to target platforms. In 2019, the Windows Forms and Windows Presentation Foundation portions of .NET Framework were made open source.[2]

.NET implementations

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There are four primary .NET implementations that are actively developed and maintained:

  • .NET Framework: The original .NET implementation that has existed since 2002. While not yet discontinued, Microsoft does not plan on releasing its next major version, 5.0.[3]
  • Mono: A cross-platform implementation of .NET Framework by Ximian, introduced in 2004. It is free and open-source. It is now developed by Xamarin, a subsidiary of Microsoft.
  • Universal Windows Platform (UWP): An implementation of .NET used for building UWP apps. It's designed to unify development for different targeted types of devices, including PCs, tablets, phablets, phones, and the Xbox.
  • .NET: A cross-platform re-implementation of .NET Framework, introduced in 2016 and initially called .NET Core. It is free and open-source. .NET superseded .NET Framework with the release of .NET 5.[4]

Each implementation of .NET includes the following components:

The .NET Standard is a set of common APIs that are implemented in the Base Class Library of any .NET implementation. The class library of each implementation must implement the .NET Standard, but may also implement additional APIs. Traditionally, .NET apps targeted a certain version of a .NET implementation, e.g. .NET Framework 4.6.[5][6] Starting with the .NET Standard, an app can target a version of the .NET Standard and then it could be used (without recompiling) by any implementation that supports that level of the standard. This enables portability across different .NET implementations.

The following table lists the .NET implementations that adhere to the .NET Standard and the version number at which each implementation became compliant with a given version of .NET Standard. For example, according to this table, .NET Core 3.0 was the first version of .NET Core that adhered to .NET Standard 2.1. This means that any version of .NET Core bigger than 3.0 (e.g. .NET Core 3.1) also adheres to .NET Standard 2.1.

Implementation Versions of the .NET Standard[7][8][9]
1.0 1.1 1.2 1.3 1.4 1.5 1.6 2.0 2.1
.NET 1.0 2.0 3.0
.NET Framework 4.5 4.5 4.5.1 4.6 4.6.1 4.7.2[a] 4.7.2[a] 4.7.2[a] [b]
Mono 4.6 5.4 6.2
Xamarin.iOS 10.0 10.14 12.12
Xamarin.Mac 3.0 3.8 5.12
Xamarin.Android 7.0 8.0 9.3
Universal Windows Platform 8[c] 8[c] 8.1[c] 10 10 10 v1709 [d]
Unity 2018.1 2021.2
Windows Phone 8.1[c]
Windows Phone, via Silverlight 8[c]

Web frameworks

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First released in 2002, ASP.NET is an open-source server-side web application framework designed for web development to produce dynamic web pages. It is the successor to Microsoft's Active Server Pages (ASP) technology, built on the Common Language Runtime (CLR).

ASP.NET was completely rewritten in 2016 as a modular web framework, together with other frameworks like Entity Framework. The re-written framework uses the new open-source .NET Compiler Platform (also known by its codename "Roslyn") and is cross platform. The programming models ASP.NET MVC, ASP.NET Web API, and ASP.NET Web Pages (a model using only Razor pages) were merged into a unified MVC 6.[10]

Blazor is a free and open-source web framework that enables developers to create Single-page Web apps using C# and HTML in ASP.NET Razor pages ("components"). Blazor is part of the ASP.NET Core framework. Blazor Server apps are hosted on a web server, while Blazor WebAssembly apps are downloaded to the client's web browser before running. In addition, a Blazor Hybrid framework is available with server-based and client-based application components.

Numerical libraries

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Open-source numerical libraries

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This is a computer vision and artificial intelligence library. It implements a number of genetic, fuzzy logic and machine learning algorithms with several architectures of artificial neural networks with corresponding training algorithms.

This is a cross-platform open source numerical analysis and data processing library. It consists of algorithm collections written in different programming languages (C++, C#, FreePascal, Delphi, VBA) and has dual licensing – commercial and GPL.

This library aims to provide methods and algorithms for numerical computations in science, engineering and everyday use. Covered topics include special functions, linear algebra, probability models, random numbers, interpolation, integral transforms and more. MIT/X11 license.[11]

This is a library for advanced scientific computation in the .NET Framework.

This is a free software machine learning library. The preview release of ML.NET included transforms for feature engineering like n-gram creation, and learners to handle binary classification, multi-class classification, and regression tasks. Additional ML tasks like anomaly detection and recommendation systems have since been added, and other approaches like deep learning will be included in future versions.

Proprietary numerical libraries

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This is a high performance, typesafe numerical array set of classes and functions for general math, FFT and linear algebra. The library, developed for .NET/Mono, aims to provide 32- and 64-bit script-like syntax in C#, 2D & 3D plot controls, and efficient memory management. It is released under GPLv3 or commercial license.[11]

This is a integrated suite of UI controls and class libraries for use in developing test and measurement applications. The analysis class libraries provide various digital signal processing, signal filtering, signal generation, peak detection, and other general mathematical functionality.

This is a numerical component library for the .NET platform developed by CenterSpace Software. It includes signal processing (FFT) classes, a linear algebra (LAPACK & BLAS) framework, and a statistics package.[11]

3D graphics

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Open-source 3D graphics

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Open Toolkit (OpenTK)

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This is a low-level C# binding for OpenGL, OpenGL ES and OpenAL. It runs on Windows, Linux, Mac OS X, BSD, Android and iOS. It can be used standalone or integrated into a GUI.

This is a graphical subsystem for rendering user interfaces, developed by Microsoft. It also contains a 3D rendering engine. In addition, interactive 2D content can be overlaid on 3D surfaces natively.[12][13] It only runs on Windows operating systems.

Proprietary 3D graphics

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This is a cross-platform game engine developed by Unity Technologies[14] and used to develop video games for PC, consoles, mobile devices and websites.

Image processing

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This is a computer vision and artificial intelligence library.[15][16] It implements a number of image processing algorithms and filters. It is released under the LGPLv3 and partly GPLv3 license. Majority of the library is written in C# and thus cross-platform.[citation needed] Functionality of AForge.NET has been extended by the Accord.NET library.[17][18]

This is another computer vision and artificial intelligence library, available under the Gnu Lesser General Public License, version 2.1. It is mainly written in C#.

Graphical user interface

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These are C# wrappers around the underlying GTK+ and GNOME libraries, written in C and available on Linux, MacOS and Windows.[19]

Windows Forms (WinForms)

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This is a Microsoft GUI framework. The original Microsoft implementation runs on Windows operating systems and provides access to Windows User Interface Common Controls by wrapping the Windows API in managed code.[20] The alternative Mono implementation is open source and cross-platform (it runs on Windows, Linux, Unix and OS X). It is mainly compatible with the original implementation but not completely. The library is written in C# in order to avoid Windows dependence.[21] At the Microsoft Connect event on December 4, 2018, Microsoft announced releasing of Windows Forms as open source project on GitHub.[22] It is released under the MIT License. Windows Forms has become available for projects targeting the .NET framework. However, the framework is still available only on Windows platform and the Mono incomplete implementation of WinForms remains the only cross-platform implementation.[23][24]

This is a graphical subsystem for rendering user interfaces in Windows-based applications by Microsoft. It is based on DirectX and employs XAML, an XML-based language, to define and link various interface elements.[25] WPF applications can be deployed as standalone desktop programs or hosted as an embedded object in a website.[citation needed] At the Microsoft Connect event on December 4, 2018, Microsoft announced releasing of WPF as open source project on GitHub.[22] It is released under the MIT License. Windows Presentation Foundation has become available for projects targeting the .NET framework. However, the system is still available only on Windows platform.[23][24]

This is a set of Microsoft UI controls and features for the Universal Windows Platform (UWP). At the Microsoft Connect event on December 4, 2018, Microsoft announced releasing of WinUI as open source project on GitHub.[22] WinUI has become available for projects targeting the .NET framework. It is released under the MIT License. However, the library is still available only on Windows platform.[23][24]

This is a cross-platform UI toolkit for development of native user interfaces that can be run on macOS, iOS, Android, and Universal Windows Platform apps.[26][27][19]

This is a cross-platform UI toolkit announced in May 2020 that originated as a fork of Xamarin.Forms and that can run on Android, iOS, Linux, macOS, Tizen, and Windows. .NET MAUI will run on .NET 6 and later.[28][29][30] The source code is licensed under MIT License and available on GitHub.[29]

This is an open-source cross-platform UI toolkit for development of user interfaces that can be run on Windows, Linux, macOS, iOS, Android, and WebAssembly. The source code is licensed under MIT License and available on GitHub[31]

Quality assurance

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This is an open source unit testing framework for .NET, written in C# and thus cross-platform. It is one of many programs in the xUnit family. Licensed under MIT License.

Object–relational mapping

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.NET Framework natively provides utilities for object–relational mapping[32] through ADO.NET, a part of the .NET stack since version 1.0. In the earlier years of .NET development, a number of third-party object–relational libraries emerged in order to fill some perceived gaps in the framework.[33][34][35] As the framework evolved, additional object–relational tools were added, such as the Entity Framework and LINQ to SQL, both introduced in .NET Framework 3.5. These tools reduced the significance and popularity of third-party object–relational libraries.

This is an open source[36] object–relational mapping (ORM) framework for ADO.NET. It was a part of .NET Framework, but since Entity framework version 6 it is separated from .NET framework.

NHibernate is an object–relational mapper for the .NET platform.

Notes

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  1. ^ a b c Nuget mistakenly believes that .NET Framework 4.6.1 adheres to .NET Standard version 1.5 through 2.0.[7][8]
  2. ^ There are no plans for the .NET Framework to support .NET Standard 2.1
  3. ^ a b c d e Microsoft has removed Windows 8, Windows 8.1, Windows Phone 8 and Windows Phone 8.1 from its tables, as they are deprecated.[37] .NET Foundation has only removed Windows Phone 8.0 and 8.1.[38]
  4. ^ UWP doesn't support .NET Standard 2.1

References

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  1. ^ gewarren. "Common Language Runtime (CLR) overview - .NET". docs.microsoft.com. Retrieved 2025-08-06.
  2. ^ Hanselman, Scott (4 December 2018). "Announcing WPF, WinForms, and WinUI are going Open Source". Scott Hanselman's Blog2.
  3. ^ Lander, Richard (6 May 2019). "Introducing .NET 5". .NET Blog. Microsoft.
  4. ^ "Announcing .NET 5.0". .NET Blog. 2025-08-06. Retrieved 2025-08-06.
  5. ^ Hanselman, Scott (2 April 2012). ".NET Versioning and Multi-Targeting - .NET 4.5 is an in-place upgrade to .NET 4.0". Scott Hanselman's Blog.
  6. ^ "Multi-Targeting Guidelines for Tools for Managed Code [Mircea]". BCL Team Blog. Microsoft. 11 April 2012.
  7. ^ a b ".NET Standard". Microsoft Learn. Microsoft.
  8. ^ a b ".NET Standard". dotnet.microsoft.com. Microsoft. Retrieved 2025-08-06.
  9. ^ Landwerth, Immo (September 15, 2020). "The future of .NET Standard". .NET Blog. Microsoft Developer Blogs. Retrieved 2025-08-06.
  10. ^ "Introduction to ASP.NET 5 — ASP.NET 0.0.1 documentation". asp.net.
  11. ^ a b c "Guide - Math and Statistics Programming with F#". fsharp.org. Archived from the original on 2025-08-06. Retrieved 2025-08-06.
  12. ^ Introducing Windows Presentation Foundation
  13. ^ "What's New in WPF 3.5? Here's Fifteen Cool Features..." Retrieved 2025-08-06.
  14. ^ Riccitiello, John (October 23, 2014). "John Riccitiello sets out to identify the engine of growth for Unity Technologies (interview)". VentureBeat (Interview). Interviewed by Dean Takahashi. Retrieved January 18, 2015.
  15. ^ S M Hassan Ahmed; Todd C Alexander; Georgios Anagnostopoulos (May 2015). "Real-time, Static and Dynamic Hand Gesture Recognition for Human-Computer Interaction". University of Miami. Retrieved 2025-08-06.
  16. ^ Suraj Verma; Prashant Pillai; Yim-Fun Hu (2012). "Development of an eye-tracking control system using AForge.NET framework". International Journal of Intelligent Systems Technologies and Applications. 11 (3/4). Inderscience Enterprises: 286. doi:10.1504/IJISTA.2012.052485. Archived from the original on 2025-08-06. Retrieved 2025-08-06.
  17. ^ Souza, César (20 May 2010). "Accord.NET Framework – An extension to AForge.NET". Archived from the original on 2025-08-06. Retrieved 2025-08-06.
  18. ^ "Framework Modules". Accord.NET Framework documetation. Archived from the original on 2025-08-06. Retrieved 2025-08-06.
  19. ^ a b Lex Li (3 July 2017). "The Story About .NET Cross Platform UI Frameworks". 3 July 2017. Archived from the original on 2025-08-06. Retrieved 2025-08-06.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  20. ^ "C# 4.0 Unleashed By Bart De Smet. Sams Publishing, Jan 4, 2011 Chapter 5".
  21. ^ "GUI Toolkits". Mono site. 21 April 2016. Archived from the original on 2025-08-06. Retrieved 2025-08-06.
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[edit]

General:

Numerical libraries:

Data:

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