1992年属猴的是什么命| 便秘喝什么茶润肠通便| 胃疼可以吃什么| 为什么会莫名其妙流鼻血| 腿麻脚麻用什么药能治| 神经性头疼吃什么药效果好| 尿酸降低是什么意思| 黑枸杞泡水喝有什么作用和功效| 跖疣去医院挂什么科室| 为什么脖子老是痒| 什么是白肺| 为什么会口臭的原因| blissful是什么意思| 铁观音是什么茶类| mmf是什么药| 肠道蠕动慢吃什么药| 狮子女喜欢什么样的男生| 今年什么时候放暑假| 额头长闭口是什么原因| 腮腺炎吃什么食物| 双引号是什么意思| 筒子骨炖什么好吃| 查激素水平挂什么科| hbv是什么| 眼底照相是检查什么| 孕妇嗓子疼可以吃什么药| 感冒干咳无痰吃什么药| 刚出生的宝宝要注意什么| 梦到被蛇咬是什么预兆| ana谱是查什么病的| 吃什么对眼睛好| 什么是环境影响评价| ACEI是什么药| 小孩爱流鼻血是什么原因| 为什么不建议光子嫩肤| apc是什么牌子| 中子是什么| 太阳是什么星| 新西兰现在是什么季节| 4.22是什么星座| 忌行丧是什么意思| 上课什么坐姿可以瘦腿| 仿制药是什么意思| 什么来钱快| 粘米粉是什么粉| 为什么会得甲减| hiv弱阳性是什么意思| 喝脱脂牛奶有什么好处| 什么是碳水食物有哪些| 厘米为什么叫公分| 没有高中毕业证有什么影响| 诺如病毒是什么症状| 大雄宝殿是什么意思| atc是什么意思| 泡脚去湿气用什么泡最好| 蛇胆疮是什么原因引起的| 三月六号是什么星座| 喝茶心慌的人什么体质| ppt是什么意思| 结肠炎吃什么药效果最好| 方法是什么意思| 犯口舌是什么意思| 敖包是什么意思| 鸡男配什么属相最好| hrd什么意思| 激素吃多了对身体有什么副作用| 狗头军师什么意思| 打鸟是什么意思| 小个子适合什么发型| 方方土是什么字| 肋间神经痛吃什么药| 产妇月子里可以吃什么水果| 肌肉纤维化是什么意思| 做梦梦到捡钱是什么征兆| 三道杠是什么牌子| 心病是什么病有哪些症状| 排卵期出血是什么原因造成的| 酥油是什么做的| 脖子肿是什么原因| 女人的动物是什么生肖| 宵夜吃什么| 容颜是什么意思| 亚五行属什么| 全身大面积湿疹暗示着什么| 轴向是什么意思| 心律不齐吃什么药好| 1908年中国发生了什么| 什么东西护肝养肝| 回民不吃什么| 孩子上吐下泻吃什么药| 恐龙的祖先是什么| 什么的鼓励| 什么是睡眠障碍| 阿玛尼算什么档次| 三高不能吃什么食物| 春暖花开是什么生肖| 朝鲜冷面是什么面| 破伤风是什么症状| 右侧卵巢内囊性结构什么意思| m和s是什么意思| 捞女什么意思| 症瘕痞块是什么意思| 毛囊炎什么症状| 神龛是什么意思| cm是什么| 什么东西最好吃| 舌苔发白是什么原因引起的| hgh是什么意思| 女生吃什么能淡化胡子| 小孩摇头是什么原因| 什么的桃花| cb什么意思| 缺维生素d有什么症状| 凌霄花什么时候开花| mect是什么意思| 祚是什么意思| 什么牌子的护肝药最好| ckd3期是什么意思| 这个字叫什么| 全麦是什么意思| 电视黑屏是什么原因| 待客是什么意思| 免疫组化是什么意思| 吃什么补气养血最快| 雷锋属什么生肖| 头发长不长是什么原因怎么办| 一朝一夕是什么意思| 白细胞偏高有什么危害| 心字旁的字有什么| 什么是云母| 大禹的爸爸叫什么| 既寿永昌什么意思| 孕妇吃花生对胎儿有什么好处| 饸饹是什么| 补牙用什么材料最好| 心率低吃什么药| 根的作用是什么| 舌头上有白苔是什么原因| 身份证后四位代表什么| 鲱鱼是什么鱼| 牛逼什么意思| 梓是什么意思| 书五行属性是什么| 反应迟钝是什么原因造成的| 脱发厉害是什么原因引起的| 偏头疼是什么原因引起| icicle是什么牌子| 女人做梦梦到蛇是什么意思| 女人辟邪带什么最好| 什么是口播| 欧金金什么意思| 头眩晕是什么原因引起的| 胃胀嗳气吃什么药最有效| 菊花长什么样| 7.17是什么日子| 宝宝干呕是什么原因| 低钾有什么症状和危害| 什么和什么| 湿热内蕴证有什么症状| 7月生日是什么星座| 热敷肚子有什么好处| 酸梅汤不能和什么一起吃| 女性喝什么利尿最快| 踏雪寻梅是什么意思| 凉皮是什么材料做的| 准生证是什么样子图片| 印度是什么人种| 罗汉果有什么功效和作用| 狗狗感冒了是什么症状| 膝盖跪着疼是什么原因| 形影不离是什么意思| 后背疼挂什么科| 黄体破裂有什么症状| 小孩手麻是什么原因| 半什么半什么| 猩红热是什么症状| enne是什么烟| 附子是什么| 为什么睡觉会出汗| cd4是什么意思| rimowa是什么品牌| 胃上面是什么器官| 冰岛为什么不让随便去| 智齿发炎肿痛吃什么药| 刚怀孕肚子有什么变化| 接吻是什么感觉| 为什么喝酒后会头疼| 眉骨疼是什么原因| 桑蚕丝是什么面料| 过敏性鼻炎喷什么药| 石墨灰是什么颜色| 74年属什么生肖| 基因是什么意思| 什么是偏财| 什么容易误诊为水痘| 世界上最软的东西是什么| 百香果吃了有什么好处| 地藏菩萨求什么最灵| 芋头是什么| 脚底烧热是什么原因| 股票解禁是什么意思| 心绞痛有什么症状| 什么的蘑菇| 喘不上气挂什么科| 非处方药是什么意思| ipadair2什么时候上市的| 10.31什么星座| 棕色短裤配什么颜色上衣| 什么虫咬了起水泡| 周期是什么意思| 关帝庙求什么最灵| 心率低吃什么药好| 杏黄是什么颜色| 青鱼是什么鱼| 软水是什么水| 装藏是什么意思| 锁骨发适合什么脸型| 小病不治下一句是什么| 儿童流鼻血什么原因引起的| 哥子是什么意思| 西洋参泡水喝有什么功效| 砂舞是什么意思| 炼乳是什么| 加菲猫是什么品种| 粉盒和硒鼓有什么区别| 什么叫撤退性出血| 尿频尿急吃什么药比较好| 鸡蛋炒什么好吃| 妈祖属什么生肖| 疱疹长什么样子图片| 为什么老是流鼻血| 什么是浪漫主义| 什么是一二三级医院| 长沙开福寺求什么最灵| 1961属什么生肖| 六月六日是什么节日| 血脂高吃什么| 科技布是什么材质| 动次打次是什么意思| 什么症状| 百合有什么作用与功效| 三尖瓣反流是什么意思| 焗油和染发有什么区别| 张姓五行属什么| 眼睛睁不开是什么原因| 胆固醇高是什么原因| 舌苔腻是什么意思| 柠檬水什么时候喝最好| 什么的地板| 日加华读什么| 什么是职业病| 英气是什么意思| 豆汁是什么味道| 呼吸快是什么原因| 什么洗衣液是中性的| 秋葵不适宜什么人吃| 早搏心律不齐吃什么药| 什么羽毛球拍最好| 8月15号是什么日子| 中老年人补钙吃什么牌子的钙片好| 阻生牙是什么意思| 鸡蛋白过敏指的是什么| 什么的鼻子| 什么是磁共振检查| 百度Jump to content

北京市怀柔区人民政府 关于干部职务任免的...

From Wikipedia, the free encyclopedia
百度   张江南口中“能赚钱的板子”就是屋顶上的光伏发电设备。

Algorithmic game theory (AGT) is an interdisciplinary field at the intersection of game theory and computer science, focused on understanding and designing algorithms for environments where multiple strategic agents interact. This research area combines computational thinking with economic principles to address challenges that emerge when algorithmic inputs come from self-interested participants.

In traditional algorithm design, inputs are assumed to be fixed and reliable. However, in many real-world applications—such as online auctions, internet routing, digital advertising, and resource allocation systems—inputs are provided by multiple independent agents who may strategically misreport information to manipulate outcomes in their favor. AGT provides frameworks to analyze and design systems that remain effective despite such strategic behavior.

The field can be approached from two complementary perspectives:

  • Analysis: Evaluating existing algorithms and systems through game-theoretic tools to understand their strategic properties. This includes calculating and proving properties of Nash equilibria (stable states where no participant can benefit by changing only their own strategy), measuring price of anarchy (efficiency loss due to selfish behavior), and analyzing best-response dynamics (how systems evolve when players sequentially optimize their strategies).
  • Design: Creating mechanisms and algorithms with both desirable computational properties and game-theoretic robustness. This sub-field, known as algorithmic mechanism design, develops systems that incentivize truthful behavior while maintaining computational efficiency.

Algorithm designers in this domain must satisfy traditional algorithmic requirements (such as polynomial-time running time and good approximation ratio) while simultaneously addressing incentive constraints that ensure participants act according to the system's intended design.

History

[edit]

Nisan-Ronen: a new framework for studying algorithms

[edit]

In 1999, the seminal paper of Noam Nisan and Amir Ronen[1] drew the attention of the Theoretical Computer Science community to designing algorithms for selfish (strategic) users. As they claim in the abstract:

We consider algorithmic problems in a distributed setting where the participants cannot be assumed to follow the algorithm but rather their own self-interest. As such participants, termed agents, are capable of manipulating the algorithm, the algorithm designer should ensure in advance that the agents’ interests are best served by behaving correctly. Following notions from the field of mechanism design, we suggest a framework for studying such algorithms. In this model the algorithmic solution is adorned with payments to the participants and is termed a mechanism. The payments should be carefully chosen as to motivate all participants to act as the algorithm designer wishes. We apply the standard tools of mechanism design to algorithmic problems and in particular to the shortest path problem.

This paper coined the term algorithmic mechanism design and was recognized by the 2012 G?del Prize committee as one of "three papers laying foundation of growth in Algorithmic Game Theory".[2]

Price of Anarchy

[edit]

The other two papers cited in the 2012 G?del Prize for fundamental contributions to Algorithmic Game Theory introduced and developed the concept of "Price of Anarchy". In their 1999 paper "Worst-case Equilibria",[3] Koutsoupias and Papadimitriou proposed a new measure of the degradation of system efficiency due to the selfish behavior of its agents: the ratio of between system efficiency at an optimal configuration, and its efficiency at the worst Nash equilibrium. (The term "Price of Anarchy" only appeared a couple of years later.[4])

The Internet as a catalyst

[edit]

The Internet created a new economy—both as a foundation for exchange and commerce, and in its own right. The computational nature of the Internet allowed for the use of computational tools in this new emerging economy. On the other hand, the Internet itself is the outcome of actions of many. This was new to the classic, ‘top-down’ approach to computation that held till then. Thus, game theory is a natural way to view the Internet and interactions within it, both human and mechanical.

Game theory studies equilibria (such as the Nash equilibrium). An equilibrium is generally defined as a state in which no player has an incentive to change their strategy. Equilibria are found in several fields related to the Internet, for instance financial interactions and communication load-balancing[citation needed]. Game theory provides tools to analyze equilibria, and a common approach is then to ‘find the game’—that is, to formalize specific Internet interactions as a game, and to derive the associated equilibria.

Rephrasing problems in terms of games allows the analysis of Internet-based interactions and the construction of mechanisms to meet specified demands. If equilibria can be shown to exist, a further question must be answered: can an equilibrium be found, and in reasonable time? This leads to the analysis of algorithms for finding equilibria. Of special importance is the complexity class PPAD, which includes many problems in algorithmic game theory.

Areas of research

[edit]

Algorithmic mechanism design

[edit]

Mechanism design is the subarea of economics that deals with optimization under incentive constraints. Algorithmic mechanism design considers the optimization of economic systems under computational efficiency requirements. Typical objectives studied include revenue maximization and social welfare maximization.

Inefficiency of equilibria

[edit]

The concepts of price of anarchy and price of stability were introduced to capture the loss in performance of a system due to the selfish behavior of its participants. The price of anarchy captures the worst-case performance of the system at equilibrium relative to the optimal performance possible.[5] The price of stability, on the other hand, captures the relative performance of the best equilibrium of the system.[6] These concepts are counterparts to the notion of approximation ratio in algorithm design.

Complexity of finding equilibria

[edit]

The existence of an equilibrium in a game is typically established using non-constructive fixed point theorems. There are no efficient algorithms known for computing Nash equilibria. The problem is complete for the complexity class PPAD even in 2-player games.[7] In contrast, correlated equilibria can be computed efficiently using linear programming,[8] as well as learned via no-regret strategies.[9]

Computational social choice

[edit]

Computational social choice studies computational aspects of social choice, the aggregation of individual agents' preferences. Examples include algorithms and computational complexity of voting rules and coalition formation.[10]

Other topics include:

And the area counts with diverse practical applications:[11][12]

Journals and newsletters

[edit]
  • ACM Transactions on Economics and Computation (TEAC) [13]
  • SIGEcom Exchanges [14]

Algorithmic Game Theory papers are often also published in Game Theory journals such as GEB,[15] Economics journals such as Econometrica, and Computer Science journals such as SICOMP.[16]

See also

[edit]

References

[edit]
  1. ^ Nisan, Noam; Ronen, Amir (1999), "Algorithmic mechanism design", Proceedings of the 31st ACM Symposium on Theory of Computing (STOC '99), pp. 129–140, doi:10.1145/301250.301287, ISBN 978-1581130676, S2CID 8316937
  2. ^ "ACM SIGACT Presents G?del Prize for Research that Illuminated Effects of Selfish Internet Use" (Press release). New York. Association for Computing Machinery. 2025-08-06. Archived from the original on 2025-08-06. Retrieved 2025-08-06.
  3. ^ Koutsoupias, Elias; Papadimitriou, Christos (May 2009). "Worst-case Equilibria". Computer Science Review. 3 (2): 65–69. doi:10.1016/j.cosrev.2009.04.003. Archived from the original on 2025-08-06. Retrieved 2025-08-06.
  4. ^ Papadimitriou, Christos (2001), "Algorithms, games, and the Internet", Proceedings of the 33rd ACM Symposium on Theory of Computing (STOC '01), pp. 749–753, CiteSeerX 10.1.1.70.8836, doi:10.1145/380752.380883, ISBN 978-1581133493, S2CID 207594967
  5. ^ Tim Roughgarden (2005). Selfish routing and the price of anarchy. MIT Press. ISBN 0-262-18243-2.
  6. ^ *Anshelevich, Elliot; Dasgupta, Anirban; Kleinberg, Jon; Tardos, éva; Wexler, Tom; Roughgarden, Tim (2008). "The Price of Stability for Network Design with Fair Cost Allocation". SIAM J. Comput. 38 (4): 1602–1623. doi:10.1137/070680096. S2CID 2839399.
  7. ^ *Chen, Xi; Deng, Xiaotie (2006). Settling the complexity of two-player Nash equilibrium. Proc. 47th Symp. Foundations of Computer Science. pp. 261–271. doi:10.1109/FOCS.2006.69. ECCC TR05-140..
  8. ^ Papadimitriou, Christos H.; Roughgarden, Tim (2008). "Computing correlated equilibria in multi-player games". J. ACM. 55 (3): 14:1–14:29. CiteSeerX 10.1.1.335.2634. doi:10.1145/1379759.1379762. S2CID 53224027.
  9. ^ Foster, Dean P.; Vohra, Rakesh V. (1996). "Calibrated Learning and Correlated Equilibrium". Games and Economic Behavior.
  10. ^ Felix Brandt; Vincent Conitzer; Ulle Endriss; Jér?me Lang; Ariel D. Procaccia, eds. (2016), Handbook of Computational Social Choice (PDF)
  11. ^ Tim Roughgarden (2016). Twenty lectures on algorithmic game theory. Cambridge University Press. ISBN 9781316624791.
  12. ^ "EC'19 || 20th ACM Conference on Economics and Computation".
  13. ^ TEAC
  14. ^ SIGEcom Exchanges
  15. ^ Chawla, Shuchi; Fleischer, Lisa; Hartline, Jason; Tim Roughgarden (2015), "Introduction to the Special Issue – Algorithmic Game Theory – STOC/FOCS/SODA 2011", Games and Economic Behavior, 92: 228–231, doi:10.1016/j.geb.2015.02.011
  16. ^ SICOMP
[edit]
  • gambit.sourceforge.net - a library of game theory software and tools for the construction and analysis of finite extensive and strategic games.
  • gamut.stanford.edu - a suite of game generators designated for testing game-theoretic algorithms.
肺部气肿吃什么药能治好 男人眉毛短是什么面相 三点水加一个心读什么 性激素六项什么时候查 啊囊死给什么意思
树菠萝什么时候成熟 胃复安又叫什么名字 口甜是什么原因引起的 身份证号最后一位代表什么 身上痒是什么情况
奇亚籽是什么 预拌粉是什么东西 益生菌适合什么人群吃 吃什么升白细胞 向左向右向前看是什么歌
外寒内热感冒吃什么药 做爱什么姿势 php是什么意思 恒牙是什么牙 为什么射出的精子里有淡红色
什么食物含叶酸多hcv8jop4ns8r.cn 尾椎骨疼挂什么科clwhiglsz.com 男人吃韭菜有什么好处hcv8jop9ns7r.cn 天空为什么是蓝色的hcv9jop8ns1r.cn 马脸是什么脸型hcv9jop7ns3r.cn
美国为什么有哥伦比亚hcv8jop4ns0r.cn 去取环前需做什么准备hcv8jop7ns9r.cn 各什么己hcv9jop0ns5r.cn 身心俱疲是什么意思hcv9jop1ns9r.cn or是什么意思hcv9jop1ns2r.cn
5年生存率是什么意思hcv8jop2ns3r.cn 四月二十一是什么星座hcv8jop9ns1r.cn 睡觉做噩梦是什么原因hcv9jop7ns0r.cn 一直打嗝不止是什么原因hcv9jop1ns0r.cn cop是什么hcv8jop2ns4r.cn
kipling是什么牌子hcv7jop9ns3r.cn 右眼上眼皮跳是什么预兆hcv7jop6ns3r.cn 后背痒是什么原因hcv7jop4ns6r.cn 五黄煞是什么意思hcv8jop7ns3r.cn 月亮像什么的比喻句hcv8jop9ns1r.cn
百度